v0.12.6: Binding and renderer fixes
A patch release that fixes crashes, memory leaks, and wrong output, and closes parity gaps between the Rust, JavaScript, Python, Swift, and Kotlin bindings.
A patch release that fixes crashes, memory leaks, and wrong output, and closes parity gaps between the Rust, JavaScript, Python, Swift, and Kotlin bindings.
Swift and Kotlin via uniffi complete the planned set of languages. The release also unifies the texture API, adds shader composition + KTX2 loading, fixes a class of correctness bugs, and upgrades to wgpu 29.